Here is a long list of the recent work I've done outside of Run Amok Games. These are primarily for the Pathfinder RPG, but there have been a smattering of other works as well. The works are listed by publisher, then in reverse chronological order (most recent at the top). 

Products with an plus ( + ) most reflect my current adventure style: if you like what Run Amok Games does, these are the products you’ll enjoy most (conversely, if you like the products with a plus, you’ll love everything Run Amok Games does!).

For Paizo Inc.:

Pathfinder #129 The Twilight Child, Chapter 3 of 6 in the War for the Crown adventure path: an urban adventure with mystery and horror for 7th-level characters.

Into the Unknown: A series of five short, linked adventures to introduce players to the Starfinder organized play setting.

Elemental Master's Handbook (developer): a bundle of new rules options for characters that tap into elemental power.

Blood of the Sea (developer): a deep look at several undersea races, optional rules, and advice for players.

Pathfinder #125 Tower of the Drowned Dead, Chapter 5 of 6 in the Ruins of Azlant adventure path: an underwater dungeon-crawl adventure for 13th-level characters.

Adventurer's Armory 2 (developer), an armory full of new weapons, armors, items, and additional rules.

Legacy of the First World (developer), new rules representing connections to the fairy realms and the mighty leaders of those ever-changing lands.

Pathfinder #116 Fangs of War, Chapter 2 of 6 in the Ironfang Invasion adventure path: a wilderness adventure for 4th-level characters.

The Ironfang Legion (in Pathfinder Adventure Path #115: Trail of the Hunted), history, overview, and new rules for a hobgoblin military organization.

Heroes of the High Court (co-author), new rules for using intrigue within a courtly setting.

Pathfinder #111 Dreams of the Yellow King, Chapter 3 of 6 in the Strange Aeons adventure path: a adventure in an alternate reality of dreams for 7th-level characters.

+ Heaven Unleashed (co-author), a description of several adventure sites involving angels and other good-aligned creatures.

Magic Tactics Toolbox (co-author), tips, tricks, and new rules for using magic in and out of combat.

Pathfinder #108 Hell Comes to Westcrown, Chapter 6 of 6 in the Hell's Vengeance adventure path: an urban adventure for evil 15th-level characters.

Cheliax, the Infernal Empire (co-author), a description of the history, lands, and monsters of a land dominated by an infernal hierarchy.

Blood of Shadows (co-author), tips, tricks, and new rules for shadow-themed characters.

Black Markets (co-author), tips, tricks, and new rules for engaging in smuggling and other illicit activities.

Inner Sea Races (co-author), in-depth world focus on several common and unusual playable races.

Occult Bestiary (co-author), a collection of monsters that focus on psychic powers, distant worlds, and dreamscapes.

Melee Tactics Toolbox (co-author), tips, tricks, and new rules for fighting in hand-to-hand combat.

Giant Hunter's Handbook (co-author), background on giants and giant-slaying organizations, as well as new combat techniques for fighting giants and similar creatures.

+ Tombs of Golarion (co-author), six ready-to-play tomb adventure sites.

Lost Treasures (co-author), a collection of magic items and other treasures complete with backgrounds and adventure hooks.

+ Pathfinder #87 The Choking Tower, Chapter 3 of 6 in the Iron Gods adventure path: an urban investigation and technological dungeon-crawl adventure for 7th-level characters.

Champions of Balance (co-author), new rules and suggestions for playing characters with a neutral alignment.

Osirion, Legacy of Pharaohs (co-author), a description of the history, lands, and monsters of an Egyptian-themed region.

Magical Marketplace (co-author), a collection of magic item shops, new magic items, and new rules.

Labyrinth Minotaur (in Pathfinder Adventure Path #77: Herald of the Ivory Labyrinth), a brutish new monster.

Lost Relics of the Crusades (in Pathfinder Adventure Path #74: Sword of Valor), a collection of righteous artifacts and magic items.

+ Pathfinder Society Scenario #7-27 Return to Azlant Ridge: a wilderness and dungeon adventure for 3rd- to 7th-level characters.

+ Pathfinder Society Scenario #4-23 Rivalry's End: an urban and dungeon adventure for 3rd- to 7th-level characters.

+ Pathfinder Society Scenario #4-07 Severing Ties: an investigation and sabotage adventure for 1st- to 5th-level characters.

+ Pathfinder Society Scenario #3-21 The Temple of Empyreal Enlightenment: an investigative adventure for 1st- to 5th-level characters. 

Pathfinder Society Scenario #3-05 Tide of Twilight: a wilderness adventure for 1st- to 5th-level characters.

For 4 Winds Fantasy Gaming:

Player's Options: Timebender: a full 20-level base class; an agile warrior that can control the flow of time.

For Headless Hydra Games:

Viridian Legacy Chapter 1: The Wasting of Duny Slough (co-author with Thomas Baumbach): an investigative wilderness and dungeon adventure for 1st-level characters.

Viridian Legacy GM’s Guide

Virdian Legacy Player’s Guide

Mor Aldenn – City of Mages Setting Guide (contributor): contributed several locations, new rules, and the introductory adventure “Ringside Seats,” an urban adventure for 1st-level characters.

Mor Aldenn Creature Compendium (contributor): a collection of monsters for the Mor Aldenn setting.

Moon’s Folly: a gazetteer and campaign outline supplementing the Mor Aldenn – City of Mages Setting Guide.

Wreck of the Keening Crone: a wilderness and dungeon adventure for 6th-level characters.

The Haunting of Soldragon Academy: an urban investigative adventure for 5th-level characters.

For Legendary Games:

Depths of Desperation (developer): a high-level adventure on a water world whose natives need the help of mythic heroes to fend off an alien invasion, for 14th- to 17th-level characters.

For Open Design:

Make Haste! (in Kobold Quarterly #20): article about instilling the “Haste Points” time pressure mechanic in fantasy adventures.

For Raging Swan Press:

Dark Waters Rising: a catastrophe and dungeon exploration adventure for 5th-level characters.  

For Rite Publishing:

Scattered Sheaves 3: The Bedeviled Scribes (in Pathways #17): an urban mini-adventure for 8th-level characters.

Scattered Sheaves 2: The Dream-Haunted Brothel (in Pathways #16): an urban mini-adventure for 8th-level characters.

Scattered Sheaves 1: The Underground Alchemist (in Pathways #15): an urban mini-adventure for 8th-level characters.

Moso’s Bluff (in Pathways #12): a Japanese-themed mini-adventure for 6th-level characters.

The Fleshgrafter’s Foe (in Pathways #10): an NPC, new equipment, and encounter for 9th-level characters.

For Wizards of the Coast's D&D Adventurer's League campaign:

+ DDAL05-06 Beneath the Fetid Chelimber

+ DDAL04-05 The Seer

+ DDEX3-10 Quelling the Horde

For Wizards of the Coast's Living Greyhawk campaign:

COR8-03 Aspirations (co-author with Gregory Hanigan)

VER8-06 Noble Ambitions (co-author with Gregory Hanigan and Vernon Vincent)

VER8-05 Quisling

VER8-02 Crypt Things (co-author with Stephanie Lundeen)

VER8-01 Mediation (co-author with Gregory Hanigan)

VER7-09 Jinxed

VER7-08 Race the Spirit’s Lightning (co-author with Gregory Hanigan)

YEO7-07 Dark Gate Stalkers

VER7-02 Storm the Dragon’s Bastion (co-author with Gregory Hanigan)

COR6-11 Return to the Storm Tower

VER6-07 Ride the Merchant’s Highway (co-author with Gregory Hanigan)

VER6-02 Delve the Wizard’s Dungeon (co-author with Gregory Hanigan)

COR5-01 The Stone Man’s Missive

VER5-02 Fallen Hero

COR4-02 The Stone Man’s Puzzle

VER4-09 Wicked Three

VER4-08 Beauty and Two Beasts (co-author with Michael Maenza and Vernon Vincent)

VER4-05 Dwarven Dawn (co-author with Lon Lademann)

VER4-03 Glory’s Warriors

VTF4-04 Insidious Malfeasance (co-author with Terry Doner)

COR3-16 Lerara

TUS3-01 The Haunted House of bin-Khadij

VER3-03 Glory Dimmed

VER3-01 Armor Class

VTF3-05 Firestorm

VER2-06 Glory Town

NYR1-09 Dog Days of the Stone Boys

VER1-10 For Man Nor Beast 



 

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