Whew! My fourth adventure path is finally away. It's the second chapter in an as-yet-unannounced adventure path from Paizo (the one that follows Strange Aeons). I'm pretty happy with how it turned out: I was able to get right near the wordcount without having to add a bunch or (even harder) cut a bunch, the three new items I created turned out pretty neat, and there are four separate sections that each have their own feel and play to different character types. Crystal has been a great, responsive developer throughout, and I'm a little nervous to see what she thinks of the first work I've done for her.

But the writing doesn't stop! Although I've got some work on The Clockworker Chronicles to do for 5E, I've been asked to write a Pathfinder Society adventure. I haven't played much PFS in the last couple of years, and it's been a few years since I've written one of their adventures, but I've been boning up on the recent changes. The outline is very exciting, and should pose its own challenges--especially since I'm being challenged to use a creature way, way above the power level of the PCs playing and asked to make it work in some clever way. Clever-hat on!