Browsing Archive: November, 2016

Torg is Coming!

Posted by Ron Lundeen on Tuesday, November 15, 2016, In : Torg 
The Torg quick-start rules are coming soon! I've been trying to get these through demo and playtest channels, without luck--but it seems like we'll all be able to get them shortly!

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GameHoleCon Update

Posted by Ron Lundeen on Thursday, November 10, 2016,
I'm still recovering from a fantastic GameHoleCon; probably the consistently best GameHoleCon in the three years I've attended. None of the adventures were particularly bad (and I've had some terrible ones at past GameHoleCons), and many were quite excellent, with fellow players, GMs, and adventures that really shined.

As with last GenCon, I found myself playing several Cypher-system games: one generic fantasy game (with a distinctly Conan flavor), one The Strange game, and two Numenera games ...
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The Trolls are Coming!

Posted by Ron Lundeen on Thursday, November 3, 2016, In : Hints and Teasers 
I'm off to GameHoleCon this weekend, where I'm running a game of my own creation: A Troll's Life. In this game, all the PCs are trolls whose tribe was nearly wiped out by crusading dwarves, and they want revenge! Here's one of the six available PCs:

Urphex the Shadow, Troll Rogue 4

CE Large humanoid (giant)

Init +4; Senses darkvision 60 ft., low-light vision, scent; Perception +19


AC 18, touch 13, flat-footed 14 (+4 Dex, +5 natural, -1 size)

hp 109 (10d8+64); regeneration 5 (acid ...

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About Me

I'm Ron Lundeen, game designer for Wizards of the Coast. Before that, I worked as a development manager for Paizo, Inc. and as an RPG freelancer. I've recently had products in print for Paizo, Wizards of the Coast, Petersen Games, and Ulisses Spiele. My opinions here are my own and do not reflect those of Wizards of the Coast.

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