Browsing Archive: July, 2016

RIP Steven Russell of Rite Publishing

Posted by Ron Lundeen on Monday, July 11, 2016, In : Announcements 
I heard the news a few days ago that Steven Russell of Rite Publishing, had died suddenly in a car accident. He was 42 (also my age). This was a tragic loss for the gaming community, because Steven helped so many people get a start in writing, art, cartography, and all the other aspects that make up game publishing--not to mention the many, many great products that have enhanced people's games at the table.

I wrote quite a bit for Rite Publishing in the early days of my freelancing, all of it ...
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The Power of a Good Outline

Posted by Ron Lundeen on Friday, July 8, 2016, In : Work with Other Publishers 
I've done lots of freelance work for Paizo, and in virtually every case I'm given a comprehensive outline of the entire project (even if I'm only writing a part of it). I appreciated, but didn't fully understand, how much thought and effort went into these outlines, and how much they set the tone and guidance for the whole project. The outlines are as much "don't do this kind of thing or go this sort of direction" as they are "here, do this kind of thing" (in one project about human races, I ...
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About Me

I'm Ron Lundeen, game designer for Wizards of the Coast. Before that, I worked as a development manager for Paizo, Inc. and as an RPG freelancer. I've recently had products in print for Paizo, Wizards of the Coast, Petersen Games, and Ulisses Spiele. My opinions here are my own and do not reflect those of Wizards of the Coast.

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