Browsing Archive: February, 2015

Mythic Slime Demons on Display

Posted by Ron Lundeen on Friday, February 27, 2015, In : Hints and Teasers 
Here on the edge of releasing Kingdom of Toads: Mythic Edition, I thought I'd share another one of the creatures that I worked up with mythic abilities for the new version. Omox demons are powerful and disgusting slime-demons; mythic omox demons are even worse! Here they are:

Demons of the Sap (3)   CR 17/MR 6

XP 102,400 each

Advanced mythic omox demon rogue 2

CE Medium outsider (aquatic, chaotic, demon, evil, extraplanar, mythic)

Init +19M; Senses blindsight 120 ft.; Perception +31


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Getting Mythic This Weekend!

Posted by Ron Lundeen on Tuesday, February 24, 2015, In : Announcements 
Just a note to say that Kingdom of Toads: Mythic Edition is going to be available soon, very likely on Saturday, from the usual outlets in .pdf and print. Get mythic!
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The AP Adventure Diary

Posted by Ron Lundeen on Thursday, February 19, 2015, In : Work with Other Publishers 
So, as an update, I submitted a 6,000-word outline last Monday, and it took only three days or so to get feedback--feedback that a lot of what I'd done was really good, but that the second part (of four parts) needed reworking. I didn't yet have any clear ideas on how to address that part, but there was plenty of other sections for me to dig into. I actually started writing the article at the back of the AP, too, but only just found out yesterday that I was cleared to write that--good thing, ...
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Mythic Landing Soon, and Back to Basics Thereafter!

Posted by Ron Lundeen on Friday, February 13, 2015, In : Announcements 
Just a quick update: Kingdom of Toads Mythic Edition is on track for release at the end of this month. We then dial back from mythic rules to beginner rules, as Perils of the Broken Road, with its alternate stats to run under the Beginner Box rules as well as the normal Pathfinder RPG rules, lands in (I suspect) early April.
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Another Adventure Path? Yes, Please!

Posted by Ron Lundeen on Monday, February 9, 2015, In : Work with Other Publishers 
So, I've got some very exciting news--last week, I agreed to write another adventure path chapter for Paizo. That's all I can say right now--the name and subject of this adventure path hasn't been announced. I do want to talk in broad strokes about the process, though, since people might find that interesting.

Last Monday night, I got an email from Paizo's senior developer asking if I was interested in writing another adventure path chapter. This is the email I've been waiting for ever since I...
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The Freelance Discussion

Posted by Ron Lundeen on Monday, February 2, 2015,
I don't generally provide click-through links on this blog, but there's a valuable conversation going on over at ENWorld about freelance writing generally. It's an interesting read about how little folks actually get paid in this industry.

Very few of my projects have ever made any money (yet; there is an incremental uptick when I release a new product in sales of old products). I pay commissions for art and map, rarely using any stock art: this increases my costs, but lets them exactly match ...
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About Me

I'm Ron Lundeen, game designer for Wizards of the Coast. Before that, I worked as a development manager for Paizo, Inc. and as an RPG freelancer. I've recently had products in print for Paizo, Wizards of the Coast, Petersen Games, and Ulisses Spiele. My opinions here are my own and do not reflect those of Wizards of the Coast.


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