Browsing Archive: January, 2020

Looking Over Changes: The God-Host Ascends

Posted by Ron Lundeen on Tuesday, January 14, 2020, In : RPGWriterTips 

One of the most exciting times for a freelancer is seeing the final product of the work you wrote. For me, there’s something indescribably satisfying about holding something in my hands that has the words I wrote on a printed page. This is also a good time to look over the product and see what your developer and editors changed! This helps you align future work to what they want.

First and most importantly, realize that not every change is due to a mistake. A freelancer can do everything abs...


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Placing Art

Posted by Ron Lundeen on Thursday, January 9, 2020, In : RPGWriterTips 

I talked a lot in my last two blogs about all the things to do with adventure text when you’re done with it. One of the last steps I do here at work when I’m done developing an adventure is to write up an “art brief.” This is the direction for the pieces of art to appear in the text. There are a couple things to keep in mind when doing this, and I’ll talk about the first one today: where to place your art in the adventure. 

Note that you’ll be ordering art before you layout your ad...


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I'm Writing an AP in Front of You, Part 28 of 28

Posted by Ron Lundeen on Wednesday, January 1, 2020, In : RPGWriterTips 
I'm finally at the end, both of this project and of the year (and the decade)! There are dozens of teeny steps I've taken with my final text, and I still have more to do, but I wanted to lay them out for you to answer the question: "I've written an entire adventure path, now what?"

Now, it's got to get into a publishable product people can buy and use and play. If you're freelancing for another company, you just send it in and your job is done. If you're publishing it yourself--like I'm doing-...
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About Me


I'm Ron Lundeen, developer for Paizo, Inc., active gamer, and RPG freelancer. I've recently had products in print for Paizo, Wizards of the Coast, Raging Swan, Open Design, Headless Hydra Games, and Rite Publishing. I'm still taking freelance writing assignments, but also focusing on writing for Run Amok Games.


 

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