Browsing Archive: August, 2016

Another Paizo Project Down!

Posted by Ron Lundeen on Tuesday, August 30, 2016, In : Paizo 
While doing my larger work on the adventure Tower of the Drowned Dead for the Ruins of Azlant adventure path, I've had another couple of projects keeping me busy as well. One of those is now off my plate as of this evening--Heroes of the High Court. I was given the great opportunity to develop the outline for this entire project, and then pick as much of it as I wanted to write. Knowing that I'd be juggling this with the Ruins of Azlant adventure, I only assigned myself half of the book--but ...
Continue reading ...
 

More GenCon Stories

Posted by Ron Lundeen on Thursday, August 25, 2016,

Although I was most excited about playing Torg this last GenCon, I was able to play a lot of other games at GenCon 2016 as well. Many of the games I played were Cypher system, both at the request of my friend Joshua as well as a desire to play No Thank You, Evil! with my kids. All three of the Cypher System games I played (combined with the home game of the Strange I played in a few months back), I feel like I’ve seen a lot of different ways to play this robust game system. To me, the Cyphe...


Continue reading ...
 

Ruins of Azlant

Posted by Ron Lundeen on Friday, August 12, 2016, In : Work with Other Publishers 
One of the things announced at GenCon was the next Paizo adventure path: Ruins of Azlant, where the PCs travel to the shattered, sunken continent of Azlant (the Pathfinder world's analogue of Atlantis). I'm writing a chapter set in a sunken tower where a powerful undead wizard lives. I hear you saying, "wait, wasn't that your Choking Tower in the Iron Gods adventure path?" Yes, sort of. I suppose I'm the "undead wizard's tower" specialist when it comes to adventure paths!

That makes my fifth A...
Continue reading ...
 

TORG!

Posted by Ron Lundeen on Tuesday, August 9, 2016, In : Torg 
I just got back from GenCon 2016, an exciting and game-packed long weekend. Although I had many fun games--some of which I'll touch on in future blog entries--the highlight for me was the chance to slip into a sold-out game of Torg.

I've been a fan of Torg since the 90s, and the news that Ulisses Spiele was relaunching the game put me into a tizzy last year. News has been slow, however, until last week. Although the rulebook is very sparse (only 31 pages, akin to a quick-start set of rules) an...
Continue reading ...
 
 

About Me


I'm Ron Lundeen, game designer for Wizards of the Coast. Before that, I worked as a development manager for Paizo, Inc. and as an RPG freelancer. I've recently had products in print for Paizo, Wizards of the Coast, Petersen Games, and Ulisses Spiele. My opinions here are my own and do not reflect those of Wizards of the Coast.

Blog Archive



 

Make a free website with Yola