Browsing Archive: September, 2015

The Current Gaming Slate

Posted by Ron Lundeen on Friday, September 18, 2015,
Here's a blog post that I've been looking to write for a while; I've wanted to set forth the games I'm currently playing and running. I think this is useful to see where my "head is at" regarding games--what systems I'm practicing, whether I'm having immediate familiarity with high-level play, and so on. So here is my current schedule, as of this month:

Alternate Mondays: GM, Kingmaker adventure path (we are at the beginning of chapter 3 of 6)

Alternate Mondays: Scheduled Pathfinder Society Car...
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Lucking into Inner Sea Races

Posted by Ron Lundeen on Saturday, September 12, 2015, In : Work with Other Publishers 
Paizo's latest big release is Inner Sea Races, a product that I wrote a lot for (in fact, I had my initial assignment, which I completed--and they gave me another, which I completed--and they gave me a third, which I also completed; by the end of that, I felt like I'd written half the book!). It was exciting to see a recent blog post on their site about it, showcasing "10 Secrets from Inner Sea Races." One of these is about halflings:

7. Halflings consider unexpected greetings to be an unlucky...
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We're on our way Out of the Abyss

Posted by Ron Lundeen on Wednesday, September 9, 2015, In : Wizards of the Coast 
I've been running the D&D Encounters at my local game store for the past 6 months or so, up to the dramatic conclusion of the Princes of the Apocalypse mini-campaign last Wednesday night. Tonight, we begin the Out of the Abyss adventure, which I expect to go for several months. We've got quite a crowd--three tables of six or so players each--and all of us are starting up Out of the Abyss tonight.

The name is evocative, and actually quite true: at the start, the PCs are all prisoners of the dro...
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About Me


I'm Ron Lundeen, an active gamer and RPG adventure author. I've recently had products in print for Paizo Publishing, Wizards of the Coast, Raging Swan, Open Design, Headless Hydra Games, and Rite Publishing. I'm still taking freelance writing assignments, but also focusing on writing for Run Amok Games.


 

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