Browsing Archive: May, 2015

Road Gone Bad

Posted by Ron Lundeen on Saturday, May 30, 2015, In : Announcements 
I'm back from PaizoCon, and I had a great time. Although there were tons of fun memories--taking the new Wrath of the Righteous Pathfinder Adventure Card Game for a spin, putting the hurt on Rovagug in John Compton's Golarionender game, and seeing the monastery of Tar Kuata I wrote for Osirion: Legacy of Pharaohs from the player side in the Pathfinder Society adventure "Test of Tar Kuata"--one of the highlights was running a slightly condensed version of Perils of the Broken Road in a premier...
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Off to PaizoCon 2015

Posted by Ron Lundeen on Thursday, May 21, 2015,
Later today, I'm flying out to my second-ever PaizoCon in Seattle. I've got a neat slate of games planned--including play of the new Pathfinder Adventure Card Game set (Wrath of the Righteous), some Pathfinder Society games (although I've played only one or two PFS games in the last year), and some events I was able to get into by lottery. One of these is Necromancer of the Northwest's "Iron Adventurer" game, where you bring your own character and hope to survive the rigors thrown at you. I t...
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Jumping in to D&D 5E!

Posted by Ron Lundeen on Wednesday, May 20, 2015, In : Wizards of the Coast 
A few months back, I heard that Wizards of the Coast had announced an open call to be a writer for the Dungeons and Dragons Adventurers League adventures. I thought that sounded pretty neat; I play and run a bit of fifth edition, but I'm pretty much committed to writing for Pathfinder. But  I thought it might not hurt to look into it; I regret passing on Green Ronin's open call for monster authors near the end of last year; I had a few neat ideas for that I didn't pull together in time. Anywa...
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Freelancing away, back to running amok!

Posted by Ron Lundeen on Tuesday, May 12, 2015, In : Hints and Teasers 
So, I've not only turned in my AP chapter, but I've also turned in a few additional writing assignments Paizo has been good enough to send my way (in particular, some monster writing for the Occult Bestiary and some additional racial writeups for Inner Sea Races). I couldn't really unwind after turning in my AP chapter, because I had those other deadlines, but now I feel like I'm caught up. I can't help but turn back to Run Amok matters, though: working through some monster writing for Paizo ...
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About Me


I'm Ron Lundeen, game designer for Wizards of the Coast. Before that, I worked as a development manager for Paizo, Inc. and as an RPG freelancer. I've recently had products in print for Paizo, Wizards of the Coast, Petersen Games, and Ulisses Spiele. My opinions here are my own and do not reflect those of Wizards of the Coast.

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