Browsing Archive: November, 2014

Flirtation with Fey Goes to Print Proof

Posted by Ron Lundeen on Saturday, November 29, 2014, In : Announcements 
So, when I have everything all lined up to send to get a print proof, I like to hurry to do so--I know that the print proof can take as much as a week to get accepted, printed, and arrive for my review, and I might have to run the proof a second (or third) time. So as to not waste time, I rarely sit on final-but-not-quite-final-for-a-print-proof versions of my publications. I find myself having done just that over the past week or so with Flirtation with Fey. Mostly, that's been due to writin...
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Games of GameHoleCon

Posted by Ron Lundeen on Monday, November 24, 2014,
I went up a few weekends ago for my second-ever GameHoleCon in Madison, Wisconsin with a few friends. I had thought that a convention named after the first line in the Hobbit would have been around for a while, but it turns out it's only in its second year, too. 

Being so close to the home of many of the initiators of Dungeons and Dragons has its advantages--a lot of well-known folks from the early days of D&D come to play. It also hosts a variety of games from the "Dead Games Society," so you...
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Sailing the Plunder-Filled Seas!

Posted by Ron Lundeen on Wednesday, November 5, 2014,
So, I've had a fairly long stretch of doing no real writing; perhaps my longest all year. This is primarily due to have a succession of awesome friends in town, and also to the fact that Paizo released the first set of organized play scenarios for the Pathfinder Adventure Card Game at the end of last month. We're big fans of the PACG in my household, having playtested the entirety of the Rise of the Runelord path, then played through that whole path when it came out, then playtested the entir...
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About Me


I'm Ron Lundeen, an active gamer and RPG adventure author. I've recently had products in print for Paizo Publishing, Wizards of the Coast, Raging Swan, Open Design, Headless Hydra Games, and Rite Publishing. I'm still taking freelance writing assignments, but also focusing on writing for Run Amok Games.


 

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