Browsing Archive: February, 2014

A Friendly Badger

Posted by Ron Lundeen on Wednesday, February 26, 2014, In : Hints and Teasers 
In revising A Lucky Morning, I've realized that one of the NPCs the heroes will meet is someone they won't likely fight. Now, players are a rambunctious lot, and they could pick a fight with anyone; in this case, however, this NPC is entirely helpful and is intended to be a bit endearing. So I elected to remove his combat statistics from the adventure as they won't be needed 95% of the time. 

So they don't go to waste, though, here is Badger (not his real name), a friendly but simple-minded gn...
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Beyond the Serpentine Lock Gets Five Stars!

Posted by Ron Lundeen on Saturday, February 8, 2014, In : Announcements 
A great five-star review for the most recent Run Amok Games product, the low-level adventure "Beyond the Serpentine Lock." You can see it right now at www.endzeitgeist.com. Beware, though--there are spoilers aplenty in the review!

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A Frantic Playtest Wraps!

Posted by Ron Lundeen on Monday, February 3, 2014, In : Work with Other Publishers 
Part of the reason I've been a bit silent recently--other than being sure I'm taking the time to work through 1,000 words a day, which is harder than I'd initially thought but keeping me very focused on writing--is that I'm also participating in a playtest of the next set of the Pathfinder Adventure Card Game, based on the Skull & Shackles pirate-themed adventure path. Our playtest reports are due today, and we've still got three scenarios to get through before I can make my final reports and...
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About Me


I'm Ron Lundeen, game designer for Wizards of the Coast. Before that, I worked as a development manager for Paizo, Inc. and as an RPG freelancer. I've recently had products in print for Paizo, Wizards of the Coast, Petersen Games, and Ulisses Spiele. My opinions here are my own and do not reflect those of Wizards of the Coast.

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